story is the antithesis of game

After reading this post from Jamie Fristrom, and agreeing to most of what he was saying, I decided to read the article that originated his post.

This article by Greg Costikyan nails it down perfectly. If you are interested in game design, you should really read this.

I recently played a lot of Super Mario Galaxy, and this makes perfect sense. I was not really interested in the story, what kept me wanting to play more was just having fun and seeing what they would think of for the next level.
The game reinvented itself at almost every new galaxy I found...
I don't think it needs to be infinite (it was big enough!), it just needs to be fun.

But truth be told, I never really dedicated myself to playing RPGs (I did play a few) so one might argue I don't know what I'm missing ...

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